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而不是技術上的3 d游戲,因為它試圖把聲波從第二個維度我們留下一個壞相機,滑控制和運動循環,使聲波看起來像他的鴨步而不是運行。感謝上帝他第一次正確的3 d過渡聲波冒險成功了。
Not technically a 3D game but as it tried to take Sonic out of the second dimension we were left with a bad camera, slippery controls and a movement cycle that made Sonic look like he's waddling as opposed to running. Thank God his first proper 3D transition (Sonic Adventure) was successful.
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