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    高貴的6 -光環(Noble 6 - Halo Reach)——歐美電子游戲十大最悲慘死亡

    高貴的6 -光環(Noble 6 - Halo Reach)——歐美電子游戲十大最悲慘死亡 在 《歐美電子游戲十大最悲慘死亡》 中排名第11名。 我們精選了部分網友觀點: ...

    高貴的光環歐美電子游戲十大最悲慘死亡在歐美電子游戲十大最悲慘死亡中排名第11名。



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    我們精選了部分網友觀點:

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    我總是愛Noble-6的死亡,因為它顯示了契約已經達到了,他沒有辦法下車。Bing給定控制殺死成群的精英讓所有其他角色死亡值得的。你可以對他們進行報復。我尤其喜歡的結局畫面顯示高貴的頭盔給語音說他如何發揮了至關重要的作用在其中發現光環。


    I always loved Noble-6's death as it shows how the covenant had took Reach and that he had no way of getting off it. Bing given control to kill hordes of Elites made all the other characters deaths worthwhile. You were able to take revenge for them. I especially loved the ending scene in which it shows Noble's helmet and gives the speech saying how he played a vital role in them finding HALO.

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    從來沒有視頻游戲的場景讓我哭了。但這是最有可能的。當我開始暈,我以為這將結束與契約回落,達到生存。但當我看到高貴5死,和slipspace艦隊約出來,我知道,這是結束的開始。然后死亡死亡發生后,然后我打了秋天的支柱,當高尚6留下來,接下來發生的事讓我無法準備,獨狼。第一個畫面,到處一片廢墟的契約,和高貴的6眺望著一切。我不能第一次完成游戲。斯巴達人永遠不死,他們只是在戰斗中失蹤


    No video game scene has ever made me cry. But this came closest. When I began halo reach, I assumed it would end with the covenant retreating and reach surviving. But when I saw noble 5 die, and the covenant armada come out of slipspace, I knew, it was the beginning of the end. And then death after death occurred, then I played Pillar Of Autumn, when noble 6 stayed behind, I could not prepare myself for what came next. Lone Wolf. The first cutscene, reach in ruins the covenant everywhere, and noble 6 looking out over everything. I could not finish the game the first time. Spartans never die, they are just missing in action

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    高貴6,不,整個貴族團隊的死是如此悲慘。當你看到了頭盔的一開始,你知道這不會結束。你和高貴的團隊盡他們所能來阻止達到下降,但一個接一個,每一個和每一個你都有選擇,直到只剩下6,孤獨在摧毀,做最后一站,之前拍攝的開始。+ u2018Objective: + u2018生存


    Noble 6, no, the entire Noble Team's death was so tragic. From the moment you saw the helmet in the beginning, you knew it wasn't going to end well. You and Noble Team do everything they can to prevent Reach from falling, but one by one, each and every single one of you gets picked off, until only 6 is left, lonely on a destroyed Reach, and make one final stand, leading up to that shot in the beginning. "Objective: Survive"

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    在看到你其他的球隊,你把所有的孤獨的荒涼的表面達到約燒掉你周圍所有的。是什么讓這死特別傷心的是,這個游戲讓你定制高貴,真正讓你成為這個角色。最后,你離開獨自死去。沒有逃避,沒有騎兵,沒有快樂的結局,只有一線希望,你太死享受。


    After seeing the rest of your squad go down, you're left all alone on the desolate surface of Reach as the Covenant burn all around you. What makes this death particularly sad is the fact that the game lets you customize Noble 6, to really let you become the character. In the end, you're left to die all alone. There's no escape, no cavalry, no happy ending, just a silver lining that you're too dead to enjoy.

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    可憐的,他只是一個20歲和他的其他朋友玩。但是豪爾赫的犧牲之后,凱特的頭,卡特的犧牲埃米爾的最后一站:高貴6只是想報復他的伙伴,告訴小君離開并保存自己。之后,他也有最后一站導致他死亡。很傷心。


    Poor 6, he was just a 20 year old having fun with his other buddies. But after Jorge's sacrifice, Kat's head shot, Carter's sacrifice Emile's last stand: Noble 6 just wanted to revenge his buddies and told Jun to leave and save himself. After that, he also has a last stand which causes him to die. So sad.

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    Cortana是一個不錯的候選人,但她并沒有死,高貴的六是一個偉大的性格和你有連接到他,即使他不說話,也很傷心,看到他走他幸存下來的能量劍第一個任務,但最后死于能量劍。


    Cortana was a good candidate but she didn't actually die, noble six was a great character and you got attached to him even though he doesn't talk much. Also it was sad to see him go when he survived an energy sword in the first mission, but died by energy sword at the end.

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    結尾切場景是最強大的part.看到其他團隊成員死后,然后進入一個對抗是一種道路知道沒有希望每個但仍fighting.連接從一開始和結束是如此巧妙地做我認為,+ + u2018 u2018none獨狼的東西最后任務被+ u2018lone狼+ u2018獨狼的確,留下來保存它們頭盔的污垢,最后一個回聲斗士的頭盔。


    The ending cut scene is the most powerful part. after seeing every other team member die, and then going into a fight the is a one way road knowing there's no hope left for each but still fighting. the connection from the beginning and the end is so cleverly done I think, "none of that lone wolf stuff" and the last mission being "lone wolf" lone wolf indeed, stayed behind to save them. the helmet left in the dirt, the helmet of the last one wolf. a fighter.

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    我真的很喜歡這個角色,你作為他整個一部分真的以為他會生存。但又不。迪克殺死一個每個人都喜歡的角色移動。它真的很難過。我希望他是一個返回字符。


    I really liked this character. You played as him the entire game.I really thought he would survive. But no. Again a dick move killing a character who everyone likes. It was really sad. I really wished that he was a returning character.

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    悲傷,讓我有點兒猶豫當我回放game.Also我想國家備案。我認為死亡或foe-hammer在游戲第一個光環是最悲慘的死亡光環系列。


    It was sad, kinda makes me hesitate when I replay the game.Also I would just like to state for the record. I think the death or foe-hammer in the first Halo was the saddest in game death in the halo series.

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    悲傷他應該從來沒有死他是最好的人的斯巴達人殺了他高貴的六王的傳奇死亡這樣一個人哭沒有什么能打敗他甚至沒有掌握首席


    Sad he should of never died he was the best person ever spartans killed him noble 6 king of all legendary death such a person cryed nothing can ever beat him not even master chief

    • 發表于 2020-12-07 00:34
    • 閱讀 ( 792 )
    • 分類:游戲

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