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這是第三人行動作戰系統,許多人往往仍,試圖創建。長范圍的系統由不同的攻擊中使用多個輸入組合系統。它speciallizes戰斗組的對手殘忍的效率和執行就好了一對一戰斗往往恢復到垃圾郵件的一個組合。然而這個系統不是很好創造困難。在組合阻止任何試圖這么做的結果和沮喪。這個系統是用在《星球大戰:原力釋放一些成功。
This is the third person action combat system many were, and often are still, trying to create. The system consists of long ranged varying attacks used in a multiple input combo system. It speciallizes in fighting groups of opponents with brutal efficiency and performing just okay with one on one fights (often reverting to spamming a single combo). However this system is not very good at creating difficulty. Any attempt to do so results in combo stopping and frustration. This system was used in Star Wars: the Force Unleashed with some success.
Damn... It's GOW... One of the most satisfying combat systems: frenetic, chaotic and awesome to see.
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最令人滿意的戰斗系統
Most satisfying combat system
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我玩過的最好的游戲
Best game I ever played
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