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一個賽車游戲的續作演示當你把人類動物跨越物種的矩陣。總之戰斗是快速和內臟,跑酷,手手作戰,武器、隱形,以及介于兩者之間的。距離對手的攻擊是基于字符運動,阻止,躲避,反擊,對手的位置,持有武器,無論你是在空中戰斗。本質上允許一個或多個對手打斗沒有太多失望除了個人能力。目前沒有模仿者。
An Indy game and it's upcoming sequel demonstrate what happens when you take human animal cross species and put them in the Matrix. In short the combat is quick and visceral, featuring parkour, hand to hand combat, weapons, stealth, and everything in between. The attacks are based off of distance from opponent, character movement, blocking, dodging, countering, opponent position, held weapon, and whether you are in the air or not. Essentially the combat allows for both single and multiple opponent fights without too much frustration aside from personal ability. It currently has no imitators.
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