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一號斷層在這個游戲中可能是不合適的。鏡子的邊緣都是關于流量和速度,特別是缺席在這個系統。然而這并不帶走的潛力在這舉行。這個物理攻擊作戰系統特性隨你當前的跑酷和槍戰,你要小心你的彈藥。把它多少點擊量才能把一個人無意識,你必須停止運動如果你簡單地運行。續集承諾解決這個系統使其更容易取人。
The number one fault in this game may be just be out of place. Mirror's edge is all about the flow and speed, which are notably absent in this system. However that doesn't take away the potential held in it. This combat system features physical attacks that vary with your current parkour and gunplay where you have to be careful with your ammo. What holds it back is how many hits it takes to knock a guy unconscious and the fact that you have to stop moving if you are simply running. The sequel promises to fix this system by making it easier to take people out.
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