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想想所有讓你愛火徽章的特征。武器三角劍打斧頭,斧頭打長矛,長矛打劍,婚姻,孩子,支持。所有這些都來自這個游戲。不僅如此,我們還得到了一個驚人的配樂,圖形將SNES推向了極限,一個復雜的故事,曲折這么多次,一個非常有趣和動態的惡棍,巨大的地圖,超級有趣的游戲,重放價值,通過屋頂!名單不斷,玩這個游戲!現在!
Think of all the features that make you love Fire Emblem. The weapon triangle (swords beat axes, axes beat lances, lances beat swords), marriage, children, support. That all came from this game. And not only that, but we also got an amazing soundtrack, graphics that pushed the SNES to its limits, a complex story that twists and turns so many times, a very interesting and dynamic villain, huge maps, super fun gameplay, replay value that's through the roof! The list goes on and on. Play this game! Now!
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FE4是這個系列中最有影響力的游戲之一。它介紹了三個最著名的系統:武器三角,技能,以及在婚姻系統中建立支持的最簡單的迭代。雖然不是每個未來的游戲都包括這些東西,由于技能直到FE9才回歸,導致婚姻和孩子單位的支持在FE13又回來了,很明顯FE4對這個系列產生了持久的影響,而且大部分是為了更好
FE4 is one of the most influential games in the series. It introduced three of the most well-known systems found in later installments: the weapon triangle, skills, and the most bare-bones iteration of building supports within the marriage system. While not every future game included theses things, as skills didn't return until FE9 and supports leading into marriage and child units came back in FE13, it is clear that FE4 has had a long-lasting impact on the series, and mostly for the better.
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最偉大的故事在火徽章和嘗試新事物的意愿,族譜可以使用一些變化的游戲,但總的來說,使一個非常完整和獨特的經驗。它真的感覺游戲是一個大規模相比,其他游戲,因為它是
The greatest story in a fire emblem and a willingness to try new things, Genealogy could use some changes to the gameplay but overall makes a very complete and unique experience. It truly feels like the game is on a massive scale compared to other games, because it is.
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迄今為止最獨特和有趣的游戲機制。它有一個巨大的超世界地圖,有多個目標,現實的貿易限制和角色之間的黃金,和一個支持系統,對游戲的后半部分有真正的影響
Most unique and interesting game mechanics so far. It has a huge overworld map with multiple objectives, realistic restrictions on trade and gold between characters, and a support system with real implications on the later half of the game.
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它有一個最好的惡棍在所有的火徽章,除了黑騎士。它沒有像命運和覺醒的兒童單位垃圾的理由。它也只是真的很有趣
It has one of the best villains in all of fire emblem, besides the Black Knight. It doesn't have crap reasons for child units like fates and awakening. It's also just really fun.
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這是迄今為止最好的火徽游戲。唯一阻礙它的是它古老的游戲設計,這就是為什么它值得一個忠實的重拍為所有的榮耀
This is by far the BEST Fire Emblem game. The only thing that's holding it back is its archaic game design, which is why it deserves a faithful remake for all its glory.
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在游戲的前半部分呈現的黑暗的色調和解構是非常好的。加上許多令人難忘的人物和一些偉大的惡棍!
The darker tone and deconstruction present in the first half of the game is very well done. Plus a lot of memorable characters and some great villains!
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不同于覺醒,實際需要的策略,最好的故事系列,所有單位都是有用的,在某種程度上,主類
Unlike Awakening, requires actually strategy, best story in the series, ALL units are useful in some way, master lord class.
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對我來說,所有fe游戲中最好的故事,都是我能記住并寫下來的值得紀念的人物,我給了10分
Best story in any fe game for me, Featuring memorable characters that I can still remember and write down, Gets a 10/10 from me
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非常獨特的游戲,有著如此驚人的故事和人物。對真正的系列迷來說是最好的游戲之一,也是色拉西亞776
Very unique game with such an amazing story and characters. One of the best for true fans of the series, also Thracia 776.
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