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《鐵鍬騎士》不僅是一款非常酷的游戲,因為它在屏幕上沒有任何游戲可玩,就像我在上一個列表中解釋的那樣,而且它還有一個很好的檢查點系統。基本上,如果你想,你可以打破一個檢查點來賺錢,但作為交換,你不能再使用它了。這是一個很好的風險與回報案例,因為在那個游戲中,死亡意味著損失一點錢,所以如果你打破了一個關卡,你必須非常確定你在做什么。另外,如果仍然有人想在你死后重新啟動整個關卡,他們可以摧毀所有的關卡!-日食
Not only is Shovel Knight a game really cool for being challenging without having any Game Over screens, like I explained at my last list, but it also has a great checkpoint system. Basically, if you want, you can break a checkpoint to get money, but in exchange you can't use it anymore. That's a great risk vs reward case, since in that game dying means losing a bit of money, so if you break a checkpoint you have to be very sure of what you are doing. Plus, if there are still people that somehow like having to restart the whole level if you die, they can destroy all the checkpoint! - Eclipsmon
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