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所以,你和一個看似無敵的老板陷入了一場極其艱難的戰斗中。你竭盡全力,用盡了所有最好的治療物品、武器等,直到你不可避免地死去。然后,在看了一個鏡頭后,你突然意識到-你本來是要輸掉這場戰斗的。那,你卻白白浪費了你所有最好的東西
So, you are thrown into an immensely difficult battle with a seemingly unbeatable boss. You give it your best, using up all of your best healing items, weapons, etc, until you inevitably die. Then, after watching a cutscene, you suddenly realize - you were intended to lose the battle. That, and you just wasted all of your best items for nothing.
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這是我最糟糕的陳詞濫調。它迫使你輸給老板,這真的很煩人。我看著你,來自《最終幻想9》的貝婭特麗克斯。它讓你白白浪費物品
This cliche is my worst one. It forces you to lose to the boss, which is really annoying. I'm looking at you, Beatrix from Final fantasy IX. And it makes you waste items just for nothing.
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很多RPG都有這一個。也沒有什么跡象表明你會失去其中的一些
So many RPGs have this one. There's not often a telltale sign that you are gonna lose some of these either. - NuMetalManiak
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地鐵,光環,使命召喚,輻射還有什么?從技術上講,半衰期ep 1,但是
Metro, Halo, Call of Duty, Fallout what else? Technically Half Life ep one but...
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我討厭《王國之心》里的萊昂/斯考爾之戰
I hated the Leon/Sqaull fight in Kingdom Hearts
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這件事最大的罪魁禍首是RPG。-克拉布特先生
The biggest offender to this one is RPGs. - MrCrabmeat
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如果你是一個使命召喚迷,這是不常見的。它只發生一次或兩次任務幽靈和可能的先進戰爭
If you are a Call of Duty Fanboy,This is uncommon.It only happens once or twice(Call of Duty Ghosts and possibly Advanced Warfare)
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