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《超級馬里奧》系列過度使用了“你一定要救桃子”的“情節”,降低了我對馬里奧游戲的享受,我知道游戲不是關于情節的,但看到她在開場時被綁架,我就覺得“真的嗎?他們甚至連十分鐘的時間都不能想出一個他們以前沒用過一百萬次的東西?!”這可怕的情節也破壞了我對最后關卡的享受——它們試圖表現出強大和戲劇性,但當你知道唯一的危險是一個白癡的命運時,它就一落千丈了,這個白癡一周后就會再次陷入麻煩。當然,有時候也有別的事要爭取……那為什么還要加上“你也得救桃子”呢?我不管她怎么了。讓她在鮑瑟的牢房里腐爛吧。-糖漿
The Super Mario series has overused the "you must save Peach" "plot" so much that it decreases my enjoyment of the Mario games. I know the games aren't about the plot, but seeing her getting kidnapped in the opening just makes me think "Really? They couldn't even take ten minutes to come up with something they haven't used a million times before?! " and irritates me. The terrible plot also spoils my enjoyment of the final levels - they try to be powerful and dramatic, but it falls flat when you know the only thing at stake is the fate of an idiot who'll get back into trouble in a week anyway. Sure, sometimes there's also something else to fight for... but then why throw in "you also have to save Peach" at all? I don't care what happens to her. Let her rot in Bowser's cells. - Treacle
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好吧,任天堂,我們明白了,你已經把這個陰謀搞死30年了!即使是偉大的馬里奧奧德賽是同一個該死的情節。給3D世界的信用為一個原始的故事情節,至少即使它是一個平庸的游戲-路易吉凡21
Okay Nintendo we get it youve done this plot to death for 30 years! Even as great as Mario Odyssey is its the SAME Damn plot. Give 3D World credit for an original storyline at least even if its a mediocre game - LuigiFan21
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任天堂游戲最大的問題之一
One of the biggest problems of Nintendo games.
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桃子為自己說話….-上帝啊
Peach speaks for herself... - Lord28
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是啊,就像桃子公主
Yeah, like Princess Peach
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馬里奧:救救桃子。塞爾達:救救塞爾達
Mario: Save Peach.Zelda: Save Zelda.
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